Posts Tagged ‘kinect’

Microsoft is working to improve the accuracy of Xbox 360 motion-sensing add-on Kinect so that it could detect finger movement and hand rotation, Eurogamer understands.

Microsoft’s Kinect team is said to be working “very hard” on a switching or compression technology that will allow a greater amount of data to pass through Kinect to the Xbox 360 console.

Kinect features are dictated by firmware so that they can be added and upgraded over time.

The depth sensor used by Kinect is also dictated by firmware – it is currently set at a 30 frames per second limit and a 320×240 resolution limit.

At a 640×480 resolution, however, Kinect could begin to detect fingers and hand rotation – an effective quadrupling of its accuracy.




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According to internal VGChartz estimates, sales of Microsoft’s Kinect sensor passed the 4 million unit mark as of last week (week ending December 11th). This puts Kinect on pace to sell over 6 million units by the end of the year. Xbox 360 hardware sales have seen a significant lift since the launch of Kinect with around 40% of all Kinect sensor sales worldwide coming via units bundled with Xbox360 hardware – clearly showing that Kinect has been selling outside of the existing Xbox360 userbase.

In the same timeframe from launch, Nintendo’s Wii managed to sell 2.9 million units and Sony’s PlayStation Move sold just over 900,000 units (camera + at least one Move controller) – less than 1/4 of the sales of Kinect. Despite the shortages experienced by Nintendo in 2006 and despite a far more aggressive marketing push than Sony had with Move and the effect of holiday boosts (which Move did not have in the initial 6 weeks), Kinect still looks to be the clear winner of the “motion wars” at this early stage. A fairer analysis will be available after 3-4 months from launch (when the effect of seasonality and shortages will even out) and we will revisit these comparisons at that point.

Read More: VGChartz

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The iPad was crowned the fastest-adopted consumer electronic device ever last month, stealing the title from the once-coveted DVD player. Records are made to be broken, though, and the Microsoft Kinect has already come out of the gate twice as fast. Notably, Microsoft predicted back in September that it would sell more Kinects than Apple is selling iPads.

25 days after its launch, Microsoft said today that it has sold 2.5 million motion-detecting Kinect devices. Granted, that includes sales over the Black Friday shopping holiday, but reviews of the device have been positive. Apple took twice as long to sell its 2 millionth iPad. These seem to be the days of the radically new interface.

Read More: ReadWriteWeb


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Microsoft announced it has sold 2.5 million Kinect units worldwide in the first 25 days on sale.

Microsoft said it expects to sell a total of 5 million Kinects before the end of this calendar year. Through the first 10 days since its launch on Nov. 4, Kinect sold one million units.

“We are thrilled about the consumer response to Kinect, and are working hard with our retail and manufacturing partners to expedite production and shipments of Kinect to restock shelves as fast as possible to keep up with demand,” said Don Mattrick, president of the Interactive Entertainment Business at Microsoft.

“With sales already exceeding two and a half million units in just 25 days, we are on pace to reach our forecast of 5 million units sold to consumers this holiday.”

Read More: IGN

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