Microsoft is working to improve the accuracy of Xbox 360 motion-sensing add-on Kinect so that it could detect finger movement and hand rotation, Eurogamer understands.
Microsoft’s Kinect team is said to be working “very hard” on a switching or compression technology that will allow a greater amount of data to pass through Kinect to the Xbox 360 console.
Kinect features are dictated by firmware so that they can be added and upgraded over time.
The depth sensor used by Kinect is also dictated by firmware – it is currently set at a 30 frames per second limit and a 320×240 resolution limit.
At a 640×480 resolution, however, Kinect could begin to detect fingers and hand rotation – an effective quadrupling of its accuracy.
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